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Published on April 3, 2020 | Updated on September 15, 2020

LIRIS laboratory

UMR 5205

Laboratoire d’InfoRmatique en Image et Systèmes d’information (LIRIS) is a joint research unit (UMR 5205), it is supported by the CNRS, INSA Lyon, Claude Bernard University Lyon 1, Lumière University Lyon 2 and Ecole Centrale de Lyon. It has 330 members, and its main scientific field is Computer Science and more generally Information Sciences and Technologies.

Pole: Interactions and cognition (Cogite)

In this pole, we analyse, design and develop dynamic digital systems in which agents (human or software systems) interact. We focus both on individual properties of agents, and on properties of the system as a whole. In particular, we are interested in the cognitive abilities of those systems.

Skills of the pole

In the field of multi-agents systems, we develop models and/or software systems having various abilities: individual and collective intelligence, reasoning, decentralisation of processing and control, adaptation, development of self-* properties (self-organisation, self-adaptation, self-configuration, etc.), and taking into account the interactive and social dimensions of the models and/or systems.

More broadly, when human users are involved, we focus on the couple user/machine as a single system, demonstrating learning abilities, and co-evolving when performing various activities. Observing co-evolving systems using modelled activity traces enables us to address, in an original fashion, research questions such as knowledge construction, user assistance, adaptive systems design, activity/usage analysis, etc. The term “machine“ here is to be read in a broad sense, characterising the digital or the socio-technical environment of users within a network. Naturally, this leads us to consider the Web, or other complex networks, in our researches.

We study particularly the machine / user learning pair in the context of human learning, through the issue of co-construction of situated TEL (Technology Enhanced Learning) systems. This work is conducted on the one hand within the TWEAK team, with a knowledge oriented perspective, particularly in the context of MOOCs, and on the other hand within the SICAL team, with a perspective oriented design of innovative, situated and collaborative interactions, especially in the context of Serious Games.

Application domains, know-how and connections with other topics

Knowledge dynamics and traced experience
Dynamic knowledge engineering
Modelled trace, and trace-based systems
Trace-based Reasoning
Co-design of situated ITS
Co-design of ITS involving users in the loop
Personalisation of ITS
Interactive and adaptive systems
Observation and analysis of activities
Design of interactive systems
Adaptation and accessibility
Evaluation of usages
Multi-agent systems
Decentralized and dynamic solving of complex problems, decision support systems
Social Computing, complex networks (web, social networks)
Ambient intelligence, social intelligence, socio-aware systems
Cognition and multi-agent learning, enaction, emergence
Simulation, multi-agent modelling

Teams and researchers involved

22 tenured researches participating to the pole belong to the following teams:

SICAL: Situated Interaction, Collaboration, Adaptation and Learning (9)
SMA: Multi-Agents Systems (5)
TWEAK: Traces, Web, Education, Adaptation, Knowledge (8)

Those team originate in the two previous teams:

SILEX
GRAMA